Files
workspace-detector/detector.luau
T

186 lines
6.3 KiB
Lua

local process = require("@lune/process")
local fs = require("@lune/fs")
local roblox = require("@lune/roblox")
local stdio = require("@lune/stdio")
local args = process.args
if #args < 1 then
stdio.write(stdio.color("red"))
stdio.write("Error: Please provide file path(s) or use --directory flag.\n")
stdio.write("Usage: lune run detector file1.rbxm file2.rbxm file3.rbxmx\n")
stdio.write(" lune run detector --directory path/to/folder\n")
stdio.write(" lune run detector --d path/to/folder\n")
stdio.write(" lune run detector --o output.txt file1.rbxm file2.rbxm\n")
stdio.write(" lune run detector --output output.txt file1.rbxm file2.rbxm\n")
stdio.write(" lune run detector --directory path/to/folder --o output.txt\n")
stdio.write(stdio.color("reset"))
process.exit(1)
end
-- takes in a model as defined by lune (a table of children)
-- returns a boolean if that model contains a workspace or not
-- recursively searches entire model
function scanForWorkspace(model: {Instance}): boolean
for _, child in pairs(model) do
if child:IsA("Workspace") or scanForWorkspace(child:GetChildren()) then
return true
end
end
return false
end
-- takes in fileContents as a string and deserializes them returning the results of scanForWorkspace() on the deserialized model
function fileContainsWorkspace(fileContents: string): boolean
local success, instances = pcall(function() return roblox.deserializeModel(fileContents) end)
if not success then -- roblox doesn't like seeing <binary> files, so this is a work-around
return string.find(fileContents, "Item class=\"Workspace\"") and true or false
end
return scanForWorkspace(instances)
end
function formatResult(result: boolean, fileName: string): string
if result then
return stdio.color("green") .. `File {fileName} contains a Workspace instance.` .. stdio.color("reset")
else
return stdio.color("yellow") .. `File {fileName} does not contain a Workspace instance.` .. stdio.color("reset")
end
end
-- checks if file has valid extension
function isValidModelFile(fileName: string): boolean
local ext = string.match(fileName, "%.([^%.]+)$")
return ext == "rbxm" or ext == "rbxmx"
end
-- parse arguments for flags
local outputFile = nil
local directoryMode = false
local directoryPath = nil
local filesToProcess = {}
local i = 1
while i <= #args do
local arg = args[i]
if arg == "--o" or arg == "--output" then
if i + 1 > #args then
stdio.write(stdio.color("red"))
stdio.write("Error: --o or --output flag requires an output filename.\n")
stdio.write(stdio.color("reset"))
process.exit(1)
end
outputFile = args[i + 1]
i = i + 2
elseif arg == "--directory" or arg == "--d" then
if i + 1 > #args then
stdio.write(stdio.color("red"))
stdio.write("Error: --directory (or --d) flag requires a directory path.\n")
stdio.write(stdio.color("reset"))
process.exit(1)
end
directoryMode = true
directoryPath = args[i + 1]
i = i + 2
else
-- regular file argument
if not directoryMode then
table.insert(filesToProcess, arg)
end
i = i + 1
end
end
-- check if output file already exists
if outputFile then
if fs.isFile(outputFile) then
stdio.write(stdio.color("red"))
stdio.write(`Error: Output file {outputFile} already exists. Will not overwrite.\n`)
stdio.write(stdio.color("reset"))
process.exit(1)
end
end
if directoryMode then
-- check if directory exists
if not fs.isDir(directoryPath) then
stdio.write(stdio.color("red"))
stdio.write(`Error: Directory {directoryPath} does not exist.\n`)
stdio.write(stdio.color("reset"))
process.exit(1)
end
-- read directory and collect .rbxm and .rbxmx files
for _, file in pairs(fs.readDir(directoryPath)) do
local fullPath = directoryPath .. "/" .. file
if fs.isFile(fullPath) and isValidModelFile(file) then
table.insert(filesToProcess, fullPath)
end
end
if #filesToProcess == 0 then
stdio.write(stdio.color("yellow"))
stdio.write(`Warning: No .rbxm or .rbxmx files found in directory {directoryPath}.\n`)
stdio.write(stdio.color("reset"))
process.exit(0)
end
end
if #filesToProcess == 0 then
stdio.write(stdio.color("red"))
stdio.write("Error: No files to process.\n")
stdio.write(stdio.color("reset"))
process.exit(1)
end
local totalFiles = #filesToProcess
local filesWithWorkspace = {}
local processedFiles = 0
stdio.write(`Processing {totalFiles} file(s)...\n\n`)
for _, filePath in pairs(filesToProcess) do
processedFiles = processedFiles + 1
if fs.isFile(filePath) then
if directoryMode or isValidModelFile(filePath) then
local success, result = pcall(function()
local fileContents = fs.readFile(filePath)
return fileContainsWorkspace(fileContents)
end)
if success then
if result then
table.insert(filesWithWorkspace, filePath)
end
print(formatResult(result, filePath))
else
stdio.write(stdio.color("red"))
stdio.write(`Error processing {filePath}: {result}\n`)
stdio.write(stdio.color("reset"))
end
else
stdio.write(stdio.color("yellow"))
stdio.write(`Warning: {filePath} is not a .rbxm or .rbxmx file, skipping.\n`)
stdio.write(stdio.color("reset"))
end
else
stdio.write(stdio.color("red"))
stdio.write(`Error: File {filePath} does not exist.\n`)
stdio.write(stdio.color("reset"))
end
end
-- write to output file
if outputFile then
local outputContent = table.concat(filesWithWorkspace, "\n") .. "\n"
fs.writeFile(outputFile, outputContent)
stdio.write(`Output written to {outputFile}\n`)
end
-- print summary
stdio.write("\nFiles containing a Workspace instance:\n")
for _, file in pairs(filesWithWorkspace) do
stdio.write(stdio.color("green"))
stdio.write(` {file}\n`)
stdio.write(stdio.color("reset"))
end