38 lines
1.2 KiB
Markdown
38 lines
1.2 KiB
Markdown
# rbx-reface
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<p align="center">
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<img src="https://github.com/filoxen/rbx-reface/blob/main/.github/assets/refaceiconv2.png" width=200 />
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</p>
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Restore classic decal faces following the Dynamic Head Migration.
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Characters wearing a dynamic head that was migrated from a classic face will have their head replaced with the appropriate classic mesh and face. Dynamic heads that were never associated with a classic face are left untouched.
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## Installation
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Install via [Wally](https://wally.run):
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```toml
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[server-dependencies]
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reface = "secret-rare/rbx-reface@1.0.0"
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```
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Alternatively, download the `.rbxm` file from the [Releases](https://github.com/filoxen/rbx-reface/releases) tab and insert it into your place.
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## Usage
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Call `reface.init()` once from a server `Script`. It will handle all current and future players automatically.
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```lua
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local reface = require(game.ServerScriptService.Packages.reface)
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reface.init()
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```
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## Acknowledgements
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[Dawgra/Facial-Unification](https://github.com/Dawgra/Facial-Unification) was the repo that inspired the creation of this one - it served as a design inspiration for this module.
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[synpixel/roblox-classic-faces](https://github.com/synpixel/roblox-classic-faces) was a great resource to get a full list of Classic Faces.
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