local Players = game:GetService("Players") local reface = {} local convert = require("@self/convert") local typing = require("@self/typing") local function onPlayerAdded(player: Player) player.CharacterAppearanceLoaded:Connect(function(character: typing.CharacterModel) convert.convertCharacter(character.Humanoid) end) if player.Character then convert.convertCharacter((player.Character :: typing.CharacterModel).Humanoid) end end function reface.init() Players.PlayerAdded:Connect(onPlayerAdded) for _, player in Players:GetPlayers() do onPlayerAdded(player) end end return reface