Commit Graph

19 Commits

Author SHA1 Message Date
ivy 89f54ed4b9 fix: replace AssetId if-chain with lookup table, improve warnings 2026-04-07 15:48:38 -04:00
ivy 0cc3e05b75 fix(logging): standardize error message format 2026-04-07 01:31:57 -04:00
ivy 32b9a7aee8 fix: add error handling for ApplyDescriptionResetAsync and nil-check Head 2026-04-06 00:44:03 -04:00
ivy cb7111b121 chore: bump version in wally.toml and docs to 0.1.7 2026-04-05 17:48:50 -04:00
ivy ba8ba69e88 fix: make unsupported heads use the original smile instead 2026-04-05 17:48:24 -04:00
ivy 3ecade750b chore: bump to version 0.1.6 in docs and wally 2026-04-05 14:21:18 -04:00
ivy 37e9f9ace1 fix: support unsupported heads (hex, diamond, etc)
This commit adds support for the following heads:
- Hex
- Diamond
- Cylinder Madness
- Octoblox
- iBot
It does it in a sort of direct way but Roblox's support for these heads is lacking so this will be the method used for now
2026-04-05 14:20:54 -04:00
ivy 7fe0dc7744 fix(package): move wally.toml to src to only bundle required files 2026-03-29 19:30:42 -04:00
ivy 2dcfd7e7ad fix: cast player.Character to CharacterModel in init 2026-03-28 15:01:34 -04:00
ivy 9e31f2d75e fix: nil-check GetAppliedDescription before use 2026-03-28 15:01:26 -04:00
ivy 083e33f88a refactor: extract meshByName into its own data module 2026-03-28 15:01:23 -04:00
ivy efc41e7ee5 fix: add CharacterModel type and create typing submodule 2026-03-27 19:51:49 -04:00
ivy 37a9502a10 fix: technically incorrect type (:IsA) refines 2026-03-27 17:32:34 -04:00
ivy 173e80e314 fix: wait for appearance load 2026-03-26 00:47:57 -04:00
ivy 670d4b142c chore: bump version to 0.1.2 2026-03-26 00:31:10 -04:00
ivy a339875856 feat: add conversion logic and main conversion daemon 2026-03-25 23:51:36 -04:00
ivy 5816f39ad6 feat: add first faceByMesh run 2026-03-25 22:52:05 -04:00
ivy d026c201be feat: first faceByBundle mapping 2026-03-25 22:05:47 -04:00
ivy 54d9307738 feat: basic project structure 2026-03-25 19:50:09 -04:00