function rename and delete unnecessary return

fixHeadTexture is renamed to fixiBotTexture
applyHeadDescription now only return targetMesh
This commit is contained in:
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2026-04-15 21:42:49 +07:00
committed by GitHub
parent f4f5fac480
commit e07c806300
+2 -2
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@@ -44,10 +44,10 @@ function convert.applyHeadDescription(humDesc: HumanoidDescription): ()
humDesc.Head = targetMesh
humDesc.Face = face
return targetMesh, face
return targetMesh
end
function convert.fixHeadTexture(humanoid: Humanoid, targetMesh: number): ()
function convert.fixiBotTexture(humanoid: Humanoid, targetMesh: number): ()
-- iBot's texture is not correctly restored
if targetMesh == meshByName["iBot"] then
local head = humanoid.Parent:FindFirstChild("Head")