fix: correct teturn type of applyHeadDescription
This commit is contained in:
+1
-1
@@ -32,7 +32,7 @@ local function headMeshFromHumanoidDescription(humDesc: HumanoidDescription): nu
|
|||||||
return meshByName["RobloxClassic"]
|
return meshByName["RobloxClassic"]
|
||||||
end
|
end
|
||||||
|
|
||||||
function convert.applyHeadDescription(humDesc: HumanoidDescription): ()
|
function convert.applyHeadDescription(humDesc: HumanoidDescription): number
|
||||||
local currentMesh = humDesc.Head
|
local currentMesh = humDesc.Head
|
||||||
local targetMesh = headMeshFromHumanoidDescription(humDesc)
|
local targetMesh = headMeshFromHumanoidDescription(humDesc)
|
||||||
local face = faceByMesh[currentMesh]
|
local face = faceByMesh[currentMesh]
|
||||||
|
|||||||
Reference in New Issue
Block a user