fix: correct teturn type of applyHeadDescription
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@@ -32,7 +32,7 @@ local function headMeshFromHumanoidDescription(humDesc: HumanoidDescription): nu
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return meshByName["RobloxClassic"]
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end
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function convert.applyHeadDescription(humDesc: HumanoidDescription): ()
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function convert.applyHeadDescription(humDesc: HumanoidDescription): number
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local currentMesh = humDesc.Head
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local targetMesh = headMeshFromHumanoidDescription(humDesc)
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local face = faceByMesh[currentMesh]
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